About
20 years industry experience
Indie Game & Tool Development
My name is Marco Schultz and Lazerbots is the label under which I am concentrating my game development activities and projects since I work as a freelancer. I am working in the gaming industry for almost 20 years. I started developing Amiga, console and PC games in Assembler, C, and C++. Later I founded my own company Inverse Entertainment which was focused on developing console and PC games. In 2008 I was one of the founders of Ticking Bomb Games which was focused on f2p games. I worked in a development leading position and also in a managing function for the companies. Since 2016 I am working as a freelancer and concentrating on the projects I love to work on..
